I'm a digital illustrator and I'm self-taught in Blender, and I enjoy sculpting procedural materials and exploring both photorealistic and abstract effects.
"Dawnbringer" Sword Design
"Shiva" Ship Design
Clock Tower (gif)
Wooden AI Kart
Materials created with calculations, not image textures. They can be applied to any surface.
Watermelon, Interior and Exterior
Lady in Profile
TAC (for Ryan Yoshikami)
"Hitbox" Radio Poster
Lambert, Hendricks, and Ross
Tektite (Outer Wilds)
Mario and the Stranger (Outer Wilds)
"Super Mario Symphony" is a fictional Mario game concept I use to study and emulate the way Koji Kondo composes. These are the thumbnails.