I'm a digital illustrator and I'm self-taught in Blender, and I enjoy sculpting procedural materials and exploring both photorealistic and abstract effects.
Outer Wilds Solar System Model
Driving Home
"Dawnbringer" Sword Design
"Shiva" Ship Design
"Flame" Poster
Flying Saucer
Clock Tower (gif)
Wooden Computer Kart
Mario Sunshine Candy Coins
Low-Poly Depth of Field (gif)
Materials created with calculations, not image textures. They can be applied to any surface.
Soap Bubbles
Watermelon, Interior and Exterior
Peach
Grape
Potato
Truchet Tiling 1
Truchet Tiling 2
Truchet Tiling 3
Truchet Tiling 4
Peckish Aristocrab
Grant Sanderson
Lambert, Hendricks, and Ross
Pikango
Kass
FF7 Protagonists
Rauru and Solanum
Death Mountain
Tektite (Outer Wilds)
Mario and the Stranger (Outer Wilds)
"Super Mario Symphony" is a fictional Mario game concept I use to study and emulate the way Koji Kondo composes. These are the thumbnails.
Beatburg Fortress
Mount Salsatoa
Drum Summit
Droning Desert